Board | Threads | Posts | Last Post | |
---|---|---|---|---|
[1] President's Room The largest room Pravus has to offer, and a actually ends up ways away from the rest of dorms, mostly for a quiet place to relax. Behind this door with the gold number one, is wide and spacious. The walls are a smile cream color, and the carpets are really soft. No one can come in here, and is missing any furniture that use to be in there, ever since Mion went missing. |
0 | 0 | No posts have been made on this board. | |
[2] Blake's Room After walking a bit you come to a unremarkable door. It has a two painted in black on it, and other than that, the door is the way it came. Walking in though, thats where things are different. There are three bookshelves lining one wall, filled with papers, reports, and most imporantly, lots and lots of books. As well, There is a desk with a large monitor and a high powered computer, as well as various other equipment. He definitely brings his work home with him. There is a large energy inlet for his luxray to pour any extra electricity it has into it, and a cushion at the floor of his bed as well. His other desk, next to his bed, is a mess of papers, some with writing near illegible on them. as well, there is a small workout station that is used when he has free time. It's rather spartan in design, but he hasn't yet poured much money into it, sending most of it home. Only real outstanding feature is a picture drawn of a man with a luxray and a haunter, the luxray's expression serious and its posture serious, while the haunter is wearing a big smile, the man in the picture laughing and petting the luxray. If asked about it, he smiles and said its a painting his dad drew of him with his two favorite pokemon. |
0 | 0 | No posts have been made on this board. | |
[06] Edge's Room Past rooms one through five, you'll find a door seemingly made of mahogany wood, a design upon it that is simple, with a small metal plate reading: "Room - 06"., under this is a smaller plate reading: "00181 - Edge." There is a peephole under this plate and the doorknob seems to be made of some kind of common but heavily reinforced metal, similar to the metal sliding doors in Pravus Headquarters. Most don't know that the door is really made of the same metal, with a thin layer of wood on either side. |
0 | 0 | No posts have been made on this board. | |
[04] Kerowyn's Room As you walk down the hall, all you can do is stop and stare at the gaudy affront to your senses. Kero's door is painted black and covered in red anarchy symbols. Over the room number is taped a piece of paper with the number 666. Once you open the door you enter a den of iniquity. The first thing that catches your eye is the huge ebony wood bed. Silver and black blankets compete for space on the bed with a huge pile of pillows. Lined up on the window sill is a row of silver and black which are lit anytime Kero is home. Red silk fabric is draped across the walls and ceiling, hiding the dull plaster from sight. A soft red rug covers three-quarters of the floor, protecting the polished wood from scratches. A overstuffed black leather chair sits in the corner of the room next to an elaborate stereo system. |
0 | 0 | No posts have been made on this board. | |
[7] Mizu'mii's Room The number seven etched in on the door then painted red. The white door opens to Mizu'mii's room and the first thing someone might notice is the long table filled with beakers and tubes some connecting, some of a flame and some just sitting there. That table is to the back and towards her bed, which is a queen sized bed, alway neatly made up with pure white sheets and comforter. Mizu'mii has numerous fluffy pillows on the bed and on the floor for her Pokemon to sleep on if they don't want to sleep in the Pokeball. The dresser filled with clothes is on the right side of her bed while the coffee table rests by her bed (on the left) in which a laptop is placed on it and on the wall is a small crevice in it that if you pull on it a little, it'll swing out with a small box filled with computer chips. These chips are blocked by a difficult code only Mizu'mii knows how to break, and under that code is her plans for Pravus and other inventions. The rest of the unused floor is for stretching and exercising and tranquil tea ceremony for her and her Pokemon. |
0 | 0 | No posts have been made on this board. | |
Desatio's room [13] If you were to walk into this room, the first thing you'd notice is that heres a small luggage rack. The soft green and orange paint job seems strangely serene. There is a small boombox and laptop in the corner where Sackeim likes to tinker, and a 2 foot square box filled with about five inches of sand for Zinn's meditation. |
0 | 0 | No posts have been made on this board. | |
Akira's Room [11] Once strolling down the hallway one comes upon many doors. Akira's door is plain, dull, pastel, white color with the number 11 engraved on it. Unlike the other doors, Akira has a small plank underneath her number engraved on it the Roman Numeral XI; for eleven. Like every other door, it opens inward and revealing what lies behind. |
0 | 0 | No posts have been made on this board. | |
[8] Mizuko's Room Mizuko's room |
0 | 0 | No posts have been made on this board. | |
Victoria's Room Inside this dorm room is a large aquarium, with a bed next to it, and a few small trinkets and tokens lying about. It is actually rather messy around the aquarium, and sometimes a little bit wet. However, if one were to take a closer look, it seems that the aquarium is the most impeccable area in the whole room, and the outside area is just used for storage. There is plenty of room to walk around, and the bed, when not inhabited, is usually used to seat any guests that may enter. |
0 | 0 | No posts have been made on this board. | |
[16]Asheron's Room The door looks perfectly normal, the same bland shade as every other door in the hallway with little brass numbers denoting the room's identity. Along the bottom half of the door are a few scratches, dents and scuff marks; that were left there by impatient pokemon, disgruntled coworkers and one particularly irate boss. Other than that, the door is spotless; and it and the doorknob are washed at least once a day with anti-bacterial cleanser. Next to the door is a small button for a doorbell; though if you push it, it will not ring. On the floor lies a black door mat with the words "Ever feel you've reached a point in life where something is blocking your way? You can't go forward. You don't want to go back. And you just wish there was something to help you move beyond this obstacle? There is. We call it a doorbell. So ring already." |
0 | 0 | No posts have been made on this board. | |
Michelle's Room When first taking a stroll in the hallway, the door struck with the numbers 1 and 7 (17) doesn’t come out as extravagant. Really it isn’t. The numbers were recently installed, and the painting couldn’t possibly be older than a few months. But however being the private she is, Michelle was granted one of the smaller dorms. The room started out with two individual twin size beds that Michelle, over the course of living there, pushed together so she could have a bigger bed to sprawl herself out on. The room was already set with one walk in closet, two desks, and one dresser with five drawers. A bathroom with one shower head, a toilet, and a sink. Michelle doesn’t really believe in dressers, if anything she used the top drawer for Raisin’s homemade bed, but never for her own clothes. Her floor also had its own homemade carpet: Michelle’s garments. If it weren’t for a pile of Michelle’s countless tops and skinny jeans and then the opposite pile of her bras and panties, the floor would be a honey-stained hardwood. The desks in Michelle’s room are piled high with unread paperwork from Pravus, empty cigarette cartons, and random CD cases. (Located on the floor in the corner is Michelle’s boombox) To the left of Michelle’s bed is a sofa that when pulled out switch to a mattress, but it has never been used. The only thing sofa is used for is for more of Michelle’s clothes and CDs. Michelle’s bathroom contrasts with the messiness of the other room. It sparkles with spotless white counters and a blue linoleum floor. The mirror is always clear, and the cabinets always organized. It’s like the small things count in Michelle’s world. |
1 | 2 |
The Outcome [Feng] by Faolan Nov 19, 2009 11:49:04 GMT -5 |
|
[19] Hiroshi's Room Once you arrive to the door that reads 19, the door had been well taken care of and hardly been in use for the new coming. Hiroshi makes this room his humble abode with adequate living space enough for him and his Pokemon. The walls coated in an ivory paint and his bed if fit for a prince. A king-sized bed with black sheets and a black comforter and with matching pillows. Instead of carpet the hard wood floor is always clean, neat and mopped with the proper floor shine for the wood. He has two massaging tables towards the right back corner of the room which rests a tall shelf filled with books and numerous boxes filled with needles and poison tipped needles. He has candles that are around his room for people to come in and have it smell better than just plain air. |
0 | 0 | No posts have been made on this board. | |
[23] E.nigma's Suite Room? A room!? I daresay not. |
0 | 0 | No posts have been made on this board. | |
[73] Alex's Room The corridor on which Alexander's room (or perhaps his office) is located is one of the more luxurious areas of the building reserved for higher officers and VIP guests. The golden plaque across his door is not only engraved with the number "73", but bears the title "Lieutenant General" directly beneath it. |
0 | 0 | No posts have been made on this board. | |
[34] Mckenna's room McKenna's room is nothing particularly special amongst all the dorms issued to the grunts. She has a small amount of space, no bigger than any other regular dorm area, though the place is a little crowded with six pokemon to take care of, all of which love to sprawl around the place, having extra people in there besides McKenna could make it feel a little cramped. A lot of the space is taken up by McKenna's work station: a long brown table set against the wall, a filing cabinet on the one side, and a shelf on the other. Tools are often spread around on the desktop, papers are usually scattered around the room. The carpeting is a short, deep blue and the room is usually lit up through means of one of the lamps. In the corner at the bottom of the bed, it's hard to miss the amazing mass of paper strips and scraps that are almost as high as a termite mound. Occasionally a pokemon or two sleeps inside, so the mess is never gone, only remade from time to time with new scraps of paper. The bed is in a twin size and against teh far wall. The walls are usually covered in pinned up schematics and technical drawings. Be aware of pillows, extra blankets or the occasional dropped power tool on the ground. There's one or two plotted plants in the room as well, and whatever you do, don't pull on the mass of blankets hiding out under the bed - that would be Ratta and Rote's little den. |
0 | 0 | No posts have been made on this board. |
Status | Subject | Created By | Replies | Views | Last Post | |||
---|---|---|---|---|---|---|---|---|
|
Shana | 6 | 669 | by Jacen Zidar Sept 15, 2009 18:11:23 GMT -5 |
Thread | Announcement | Sticky | Locked | New | Poll | Bookmark |
|
|||||||||||||||
|
|
||||||||||||||
|