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Post by Samantha Morino on Sept 27, 2009 12:59:27 GMT -5
The Player:
OOC Account: Owl Age: Too young for you~ Activity Level: Minus Band, it's unlimited. Otherwise, Thurs-Sat get pretty rough for me to find time to get on. Other Characters: Nyet.
Basic Character Information:
Name: Samantha Ada Morino [that's 3 periods] Alias: Sam, Samantha -- really, any variation works Gender: Female Age: 24 years young Alleigance: Rangers Position: Crusader [or, er, that's what m'shooting for I guess. Still sorta unsure if this is a big faux pas to just throw it out there. xD] Species: Human Sexuality: Straight
Hobbies:- Taking down Pravus. This one seems to sap up any extra time she can try to set aside.
- Planning, preparing, being generally meticulous [then rushing into things on the spur of the moment]
- Training so her and her pokemon can become stronger
- Working for/against a cause.
Likes:- People who have their heads on right.
- Wit and sarcasm
- Winning
- The open country
- Large pokemon [quantity over quality?]
- Challenging herself
- Constant simulation -- whether it be the old paperbacks she likes to carry around or fiddling with a couple of rubber bands
Dislikes ( WEAKNESSES):- Indecisiveness
- Big Cities
- Leaked information
- Showing weakness
- Second chances for those who will never change.
Physical Appearance Information:
Hair Color: A deep sort of mahogany, the unique combo of some deep dark reds and browns Eye Color: brown Height: 5'8 Build: Generally, she looks simply stretched out. Long arms, legs, and torso contribute to a lanky, tall, and occasionally intimidating figure. She's muscular around her arms and legs, but not outrageously so -- most of it came simply from the vigorous training she subjects herself and her pokemon to.
Other Appearance Information:
When one comes across Samantha, their immediate reaction to her appearance is probably her height. She carries herself like a duchess, though the same cannot be said for her personality. She had a narrow waist, proportionally, but is not supermodel-skinny per say. Her hair is long and usually tangled mess of muddy reds and browns mixed together, naturally falling in wavy rivulets down her shoulders and back. The hairs taper the closer to her face, such that they fall mid back at their longest but barely tickle the bottom of her cheekbones around her face. Her features are sharp and cold, all hard lines with defined cheekbones and the flat, emotionless line her lips naturally veer towards. Two dark brown eyes mimic this form of aloofness, flanking her thin bony nose. Her skin, a light olive kind of hue, is usually several shades darker where it was not properly covered by her uniform; the signs of a healthy interest in that big ball of light that hangs out with the sky. Her arms often fold across her chest when not otherwise in use.
Personal Related Information:
Personality:
Samantha is one who will be hard to forget if you press the right buttons. She calm, collected, and calculating at a rational level; above all, she's constantly perfecting herself and refusing to stand for any failure on her part. Though she may come off cold to others, she's much more shrewd on herself -- but a face-to-face encounter says differently.
She treats people differently on a case by case basis, and this discrepancy usually comes by first impression and often stays until the said person can prove themselves worthy of a different judgment. In general, she's much more hostile than most of the softer and more discreet Rangers. Much as she doesn't take crap from herself, the same holds true to others. Her words pass few filters through her mind before shooting out her mouth in a cold, sarcastic and/or patronizing blur. Disdain and dislike radiate off her, though her body language and sharp words are usually more shrewd than her own, personal opinions of them. This comes from the fact she's finally figured out; the less you give to someone, the less leverage they have against you.
Those she respects and admires, however, are in a whole different ballpark. Though her trust and respect are nigh impossible to get, once you have it she'll follow you to the ends of the earth. Because it is so hard for her to find confidence and respect for others, once she does she's quite set on it. In these rare instances, it's quite possible to find her much less the arrogant bit-- mean person and more like a young woman gazing up at her childhood hero.
To Pravus in particular, however, she has perhaps the worse response. She is almost block-headed in her refusal to see good in them; she's unforgiving, judgmental, and hard towards any Pravus members. She operates under little mercy till the situation is in her control, and even then can be driven to be unnecessarily against their organization. Though she believes she's acting in the best for the Ranger cause, some might find it hard to keep this big, baying dog on a short leash for long. She might be on the right side, but her emotions can be as ruthless as any Pravus agent to stand in her way.
History:
Family. It's probably what set her on the path of good. Samantha was born into a family who groomed her and raised her for a life of service. Her father, a charismatic man who had made her laugh for the first time, had been there since day one. He was a Ranger, specializing in fighting fires that wild pokemon or people had accidentally started. Her mother was a no-nonsense but loving figure, who spent her days 'fighting crime' in a small town that had never really seen any bad days. Both were loving, great people.
She grew up in the East region of Remoor, ironically now populated by the infamous Pravus. Childhood consisted with roughing around with several of the kids in her neighborhood, not afraid to bite the dust with a couple of the young boys around there. She showed much more interest in becoming a pokemon trainer than following in her parent's footsteps, for the first few years.
Age seven. A little monster, a ball of hyperactive energy who chucked rocks in empty fields yelling, "I choose you, Charizard!" and completing imaginary pokemon battles with sound effects and all. Sometimes the neighborhood kids would join her, and after a while a whole small group of the younger variety seemed to enjoy following her around, begging for her slightly exaggerated stories consisting of [but not limited to]: The day she saw Lugia and Ho-oh hybrids fly across the sky, how she fed a skittish Shaymin out of the palm of her hand, and fable that the old pond in her backyard contained the only remaining Relicath in the world. She found herself the leader of a small pack of gullible yet adorable young ones, and placed a certain sort of strut in her stride as she started school.
Age ten. Friends, family, and plenty of love had brought Samantha up right. She wasn't the best at the basic academics, but always applied herself to anything that could help her become "the very best, like no one ever was."
Things change.
A particularly vicious fire wiped out her father's best man, the first domino in a string of events that would change things forever. He quit his job after that, and neither parent could explain why the things in their house slowly started to be replaced by brown cardboard boxes.
A fresh start, they said. Samantha hadn't wanted it, but when she was bundled into the back of the car she went without fuss and could only stare absently out the window as her childhood whooshed passed.
Age 13. New home, new rules. She was big enough to understand the facts now.
Three years ago, her father's best man was lost in a fire. This has an eye-opening effect on her 'Papa', who quit his job desiring a fresh start. The smoke had created a permanent scratchiness to his voice, and the twinkle she could find in his eyes seemed clouded over with the smoke that had filled his vision so often before.
But it wasn't just about his own grief. Her mother, they told her, was expecting another child at the time. Her father had decided that being a parent for her and her future sibling was more important than to keep fighting against fires that would never, ever stop cropping up. Without the second source of income -- the police force wasn't great pay, after all -- the family had been forced to occupy a small lodging in the city.
When she was twelve, they told her, her future brother had been lost to 'reasons beyond their control'.
Age 13 1/2
The new environment hadn't gone well for Samantha. There were many more people, and she could hardly begin to realize how many children populated the filthy streets. Most weren't too friendly to the country girl, who didn't seem too interested in them herself.
The city was bigger, louder, and more than Samantha could have imagined only a few years ago. However, to her the city would only mark her slow progress of sinking into seclusion.
Age 14
Most children received their first pokemon at ten, but that boat had long since set sail. In their small, new living quarters the idea of taking ownership of a pokemon wasn't even brought up. However, Samantha had made a friend. A growlithe, as lonely and unneeded as she herself felt, made her acquaintance one day while she had been carrying home groceries.
The growlithe had shown great affection from only the smallest act of kindness. A piece of bread had earned his loyalty, and for many months Samantha took after the creature.
One day, the Growlithe found a rusted but unoccupied pokeball. He presented it to Samantha, pressed the button, and allowed himself to be sucked inside in a rush of ruby light. He was hers now, and from that point forward she felt more at home in the dark streets than she could have ever been.
Age 16
Samantha walked home from school, her bag slung haphazardly over her shoulder. Nothing usually happened on the short walk home, but one day would prove the exception.
She rounded the corner to the long avenue, where at the end nestled her waiting home, only to find that a large group of people was blocking the way. Their backs were to her, and they all seemed to be surrounding a single individual. The young man was terrified, and he was muttering and shouting so quickly that the words seemed to tumble out of his mouth in a futile stampede.
The group didn't seem to want to listen. They closed in on the man, and as they did Samantha found herself stepping back and going the long way home. She arrived home safely, but the next day the sound of police sirens was her alarm and the chalk lines the thing that truly woke her up to what kind of a world it was.
Age 20
Two years free of the binding and limiting nature of school, Samantha had slowly started to shape the person she was to become in only four years after Pravus hit the bit time. With no sort of occupation, other than to squander time training the two new additions to her team -- a Shieldon and Bulbasaur -- her father began insisting that she at least start helping out at a Ranger station on a regular basis [of course, this was before the Rangers actually turned into the Pravus-fighting unit that it was to become]
She didn't entirely mind; the Rangers seemed to know their fair share of things about pokemon, and while wandering in the mountains she had gained the fourth addition to her team -- a Spoink.
Her team was shaping up quite nicely, and doing small favors for the Ranger base had eaten up the extra time, but there was a certain lack of presence -- a purpose that, somehow, felt discarded somewhere. Her father's legs had started to gone weak, paralysis from an incurable affliction putting him in the wheelchair much too soon and keeping her chained to home out of guilt and, to be frank, a lack of anything else to do.
Age 23
Pravus strikes. The rest is history.
Samantha is angered. There was so much grief in the world that people couldn't do anything about -- freak fires, deaths, misery. Adding to this pain the world already threw on each individual's shoulders... well... that was unpardonable.
She wanted to do something about it.
Asking around led her to the hidden, underground orginization known as The Rangers, a group so much different than the people her own father had worked for. She thrived under the title as an official Pravus-fighter, and put her heart and soul into it.
Age 24
One year later. Crusader. Fighting, always fighting. Stopping havoc in the present so the future can have a brighter face.
Characters Pokemon:
Name: Duke Gender: Male Species: Arcanine Age: 10 Level: 68 Personality:
Easily Samantha's match in personality. Duke and Samantha have grown up together, and it shows from his fierce loyalty and excellent training. He is fiercely protective of Samantha, and ill-socialized to the point where even if you're on her side you might like to stay away. Nevertheless, around his master he is nothing but a big happy puppy-dog -- one that can rip out your throat, that is. Attacks:
- Thunder Fang
- Flamethrower
- Extremespeed
- Flame Wheel
- Crunch
- Protect [TM]
- Take Down
- Body Slam
Name: Bastiodon Gender: Male Species: Bastiodon Age: 8 Level: 65 Personality:
Samantha's counterpart. Surprisingly, Samantha loves the giant pacifist fossil almost as much as the extremely different hell hound mentioned above. Though his size and strength makes him formidable, he chooses not to use it in a hostile form. He will only fight when he is sure he's doing it for a greater good, but does still love his master despite their differences.
Attacks:
- Iron Head
- Thunder [TM]
- Earthquake [TM]
- Ancientpower
- Block
- Protect
- Double-Edge
- Rock Blast
Name: Venesaur Gender: Male Species: Venesaur Age: 6 Level: 52 Personality:
The giant leaf creature is normally a rather blank, uninteresting creature. He exudes little in personality, and instead maintains a quiet and somber persona. He shows little mercy to those he is set upon, but not in a personal flurry of emotions like Duke. Instead, he carries out orders with an aloof and cold demeanor. Even to Samantha, he is rarely anything but chilly and detached.
Attacks:
- Vine Whip
- Leech Seed
- Poison Powder
- Sleep Powder
- Petal Dance
- Solarbeam
- Sunny Day [TM]
- Frenzy Plant
Name: Lilith Gender:Female Species: Grumpig Age: 4 Level: 55 Personality:
The baby of the family, though not very much a child at all. Lilith, though young and not quite as familiar with Samantha and her other pokemon, shows great potential as a strategic consul. She is the only of Samantha's pokemon that speaks telepathically, and even so most sentences rarely use more than the bare minimum of words required. Lilith's moveset is more to back up the other members of the team, though her own powerful moves can pack a punch as well.
Attacks:
- Magic Coat
- Psychic
- Power Gem
- Bounce
- Rain Dance [TM]
- Trick Room [TM]
- Odor Sleuth
- Payback
Role Playing Sample:
Water lapped greedily against the sandy shoreline, each crash of ivory foam boldly replacing and surpassing where the last wave reached. The tide was coming in, and the cooler ocean air was just beginning to settle after a long day of scorching sunshine.
Most of the sunbathing variety had long since packed up their colorful umbrellas, beach towels, and small children. Now, the area was peacefully quiet minus two individuals who sat calmly side by side. Even so, their voices were hushed as though the sudden quiet was forbidden to be broken.
They were both hardly adults, the girl seeming around eighteen with the boy only a touch older. The girl had her feet completely buried by sand, even after all the warmth had left it. The two were barely touching, both glad for the shadows that hid the slight color each had around their cheeks.
They had met earlier today, and after awkward small talk the two had opened up to eachother's presence. However, people were waiting on them. Neither had the idea to confess their commitments, but their eyes drifted constantly to the setting sun and every silence drew out their precious seconds.
A sudden beeping broke the silence. The girl's hand flew to her bag, pulling out the device with a flirty flourish and a small, apologetic smile.
"Sorry, I should take this," was all she said, before flipping the device [which was around the same shape and size as a pocket makeup mirror] open and holding it to her ear. She listened to the message, only nodding her head as though whoever was on the other line could be able to see the motion of understanding. The message was short, for only a few seconds later the girl snapped the device close.
"Who was that?" asked the boy, brushing a small spattering of sand sitting on the girl's farther shoulder. Even after the sand was dispersed, he allowed his arm to rest loftily over her shoulders. Under the sand, the girl's toes wiggled in silent delight.
"It was... my work," she answered softly, her eyes darting to the side as they became very interested in a small pile of sand that she drew shapes in with her finger. She paused a moment, then opened her mouth to speak again. "Sorry to say that they reported they need me somewhere, up north," she explained with a wry smile. "Guess that means I ought to get going."
She didn't move, however, and the boy was pleased that she clearly didn't truly want to leave their small, newly kindled relationship just yet. "Guess so..." the boy echoed, slightly solemnly. The girl waited a few moments more, as though hoping the boy would try to stop her from leaving, but when no gesture was made she sighed and pulled her various appendages out of the sand while slinging a bag over her shoulder. The boy didn't even stand to see her off, she noted with a small frown, his eyes gazing off into the distance dazedly.
Just as she was about turn away, he spoke again. "Remind me... what do you do for work again?" he said, and the girl blinked at the question. She was caught unawares, but her answer was quick.
"If I told you I'd have to kill you," she teased playfully. The boy smiled but it didn't quite reach the fine line of true amusement.
"Be careful," he cautioned lamely, turning to look back at the sand. The girl, miffed, shrugged and turned to walk away. The boy watched her leave, expression guarded. Of course, he had known what she was from the minute she whipped out that communication device. He could recognize the mark of Pravus anywhere, and it was true she bore it.
By default, they were enemies. But, the boy thought as he slid on his own Ranger cap and rose to leave, some things had to outlive this war. As the sun slid under the horizon and true night kicked in, the boy knew with a small smile that they were enemies by nature but... just maybe.... friends at heart.
ooc; -endcheesiness- It used to be for two other organizations fighting on a different site, but it's been modified to fit your television. :D Hope it's story-esque style isn't a bother.
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